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Showing posts with the label Third Person Shooter

Spec Ops: The Line Review

Spec Ops: The Line is a third person action shooter developed by Yager and published by 2K. Yager developed the title as they wanted to criticise what they viewed as a romanticising of war in the media. And so they consulted Joseph Conrad's Heart of Darkness and the film Apocalypse Now and set out to create a narrative experience that would make people think more about the actions they take in videogames. But how well did they pull of their narrative? Is it the story to end all stories or is there room for improvement? I'll be finding out in this review. Spec Op's story takes place in a devastated Dubai, after a massive sandstorm has wiped out the city. You play as Captain Martin Walker, a Delta operative leading a team on a scouting mission. Your objective is to scout out the city and find survivors. On contact you are to return to waiting US forces outside of the 'Storm wall'. However the situation is quickly complicated when you hear a distress signal from US f...

Just Cause 3 review

Just Cause 3 is the third title in the popular Just Cause franchise. Developed by Avalanche Studios and published by Square Enix. The Just Cause series became famous for the level of destruction offered players. But how well does the third instalment match up to the others? Is it an improvement over the previous games or does it fall short? I'll take a look at it in this review to find out. Just Cause 3 features many of the same gameplay elements of the previous titles. However, there are a few new additions. The player now has access to a wingsuit alongside their parachute, which allows them to travel quickly across the world (provided they don't immediately dive into the ground) The wingsuit allows quick travel at the expense of the manoeuvrability of the parachute and with the right altitude you can get very far (I was able to travel from the top of a cliff all the way to an off-shore Oil Rig). Vehicle handling has also been changed, at least as far as land vehicles go. An...

Mass Effect 2 review

Mass Effect 2 is the second installment of the highly acclaimed Sci-fi franchise by Bioware. For the second game, Bioware took a look at the feedback they'd recieved from Mass Effect 1, in order to know where they had to improve. Because of this. Mass Effect 2 has much tighter gunplay, which is a lot more responsive than before, however it also lacks the vehicle segements from the first game. So today I'll take a look at it, and see whether these changes and others help or hurt the game. As I mentioned in the intro, the gameplay has clearly been a focus for Bioware, as it's a much more fluid experience, the cover system has seen major improvements and minigames invovled with hacking have been changed as well, now any class is able to hack into things, however there is no option to use omni-gel to bypass the minigames anymore, in fact, omni-gel seems to be missing from the game completely. The inventory system is also gone, meaning you'll be spending less time managing...