Fallout 4 is the latest entry in the post-apocalyptic franchise by Bethesda. Unlike previous titles, Fallout 4 is the first to have a voiced protagonist, but does this help or hinder the game? Were the compromises that had to be made worth it for whatever added immersion the players might have experienced as a result? Set in Boston, Fallout 4 follows the story of the Sole Survivor; in their mission to find their Son after he is kidnapped (So it’s somewhat similar to Fallout 3’s story only the roles are reversed this time) Along the way you’ll get to meet the four main factions in the game, alongside a host of interesting NPCs. The gameplay has also seen an overhaul in this instalment, bringing it up to par with modern standards of game design. Starting off with the most obvious and controversial part of Fallout 4; the voiced protagonist. In some ways it does allow the player to immerse themselves a bit more in the game, as you get to see your player responding to characters and tal...
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