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Showing posts from February, 2018

Update

Due to mounting work at college and a desire to have more free time to myself. I'm changing the rate at which I upload reviews to my site. Previously I've tried to maintain a '1 game per week' schedule. As a 1 man team this means it's quite demanding for me to write the reviews, and it also gives me a pretty short window in which I can choose what game I want to review next. I also feel that if I take more time between my reviews, then I'll be able to improve the quality of them. They'll be longer and may even have images as well. As it stands, I'm not completely satisfied with the reviews I've done so far as I feel that I could have gone more in depth if I'd had more time to type them up. So from now on I'll be uploading a review every two weeks. This means next week there won't be a review, and I'll take the extra time to pick a game and review it more thorougly. I hope you can understand my reasons for doing this.

Halo Wars 2 review

After seven long years, it was announced that in 2017, the much-loved console RTS; Halo Wars. Would be getting a sequel, much to the delight of fans. Finally, the cliff-hanger they’d been waiting years to find the answer to can be resolved. Halo Wars 2 was developed by Creative Assembly and 343 Industries, and published by Microsoft. Halo Wars 2 is set roughly 28 years after the original. Serina, the AI from the first game has undergone final dispensation and we are told this in the opening cutscene. The Spirit of Fire has found itself drifting above a massive Forerunner structure. Seasoned Halo fans will recognise this as the Ark, which was mentioned at the end of Halo 2 and revealed in Halo 3. Much of the damage done to the ark during the main series has since been repaired, though there is a satisfying moment where you get to go past some wreckage from a Covenant ship and upon hearing mention of Master Chief, Jerome remarks about how happy he is that John is still around. Red team

Fallout 4 review

Fallout 4 is the latest entry in the post-apocalyptic franchise by Bethesda. Unlike previous titles, Fallout 4 is the first to have a voiced protagonist, but does this help or hinder the game? Were the compromises that had to be made worth it for whatever added immersion the players might have experienced as a result? Set in Boston, Fallout 4 follows the story of the Sole Survivor; in their mission to find their Son after he is kidnapped (So it’s somewhat similar to Fallout 3’s story only the roles are reversed this time) Along the way you’ll get to meet the four main factions in the game, alongside a host of interesting NPCs. The gameplay has also seen an overhaul in this instalment, bringing it up to par with modern standards of game design. Starting off with the most obvious and controversial part of Fallout 4; the voiced protagonist. In some ways it does allow the player to immerse themselves a bit more in the game, as you get to see your player responding to characters and tal